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Windmill – Smock mill

Originally created with Blender 3.1 using actual product images and dimensions as a reference.
It was rendered using the Cycles render engine without post production.
I placed two Blender files, one with Geometry Nodes and one without. Geometry Nodes appear on terrain, vegetation, and stone. In the case of the other formats, I chose only the model without the Geometry Nodes, as I did not know how the result would be in the other programs. Textures are 2k and 4k, most often 2k.

This model without the surroundings has:
279,240 vertices
283,365 faces
549.511 tris
64 objects

Model Dimensions: Width: 24.4 m | Height: 32.6 m | Depth: 18.6m